목록C#프로그래밍 (24)
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using System; namespace HelloWorld { internal class Program { static void Main(string[] args) { string weaponName = "Morning Star"; string weaponType = "Mace"; float damage = 15.0f; int minDamage = 9; int maxDamage = 16; float attackSpeed = 1.20f; Console.WriteLine(weaponName); Console.WriteLine(weaponType); Console.WriteLine(); Console.WriteLine("{0:0.0}", damage); Console.WriteLine("Damage Per..
using System; namespace HelloWorld { internal class Program { static void Main(string[] args) { string weapon = "Dagger"; float damage = 20.2f; int minDamage = 7; int maxDamage = 20; float attackSpeed = 1.50f; Console.WriteLine(weapon); Console.WriteLine(weapon); Console.WriteLine(); Console.WriteLine(damage); Console.WriteLine("Damage Per Second \n\n{0}-{1} Damage", minDamage, maxDamage); Conso..
using System; namespace HelloWorld { internal class Program { static void Main(string[] args) { string weapon = "Axe"; float damage = 3.2f; int minDamage = 2; int maxDamage = 3; float attackSpeed = 1.30f; Console.WriteLine("Hand "+ weapon); Console.WriteLine(weapon); Console.WriteLine(); Console.WriteLine(damage); Console.WriteLine("Damage Per Second \n\n{0}-{1} Damage \n{2:0.00} Attacks per Sec..
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace HelloWorld { internal class Program { static void Main(string[] args) { //변수를 선언하고 값을 할당(변수의 초기화) string characterName = "홍길동"; Console.WriteLine(characterName); int level; //변수의 정의, 선언 level = 12;//값을 level이라는 이름의 변수에 저장 (값을 할당) Console.WriteLine(level); Console.Write("이..